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Dead Cells Hits Milestone of 10 Million Unit Sales

The developers of the indie hit roguelite Dead Cells – Evil Empire and Motion Twin – announced today that the game has sold more than 10 million copies in the six years since its initial Early Access launch on Steam in 2017. The consecutive launch of the 1.0 version on PC & consoles in 2018, a whopping 34 free updates and later launches on mobile have all helped to drive long-tail success in all major global territories, pushing the game into rarely charted sales territory for an independent title.

Dead Cells’ amazing list of free updates include chunky content additions that have provided new ways for fans to play the game, numerous weapon & item additions & enhancements, extra levels, a host of enemies and large crossover events featuring popular characters from other high profile indie games such as Hotline Miami, Shovel Knight and more. Dead Cells’ well-received four paid DLCs – including the groundbreaking recent Return to Castlevania DLC, which featured an unprecedented collaboration with Konami – have also continued to drive development on the title.

Following the success of Dead Cells: Return to Castlevania, Evil Empire has been exploring the path forward for the title as a whole. With years of successful updates and expansions behind it after taking over live ops of Dead Cells in 2019, the studio is tinkering with its time-tested methodology, experimenting with ideas for future updates and new ways for fans to enjoy one of their favorite roguelikes.

With numerous award wins after launching in 2018, including Best Indie Game at 2018’s Golden Joystick Awards, Best Action Game at 2018’s The Game Awards and Best Indie Game at 2018’s New York Game Awards, Dead Cells has continued to grow with new meaningful content, attracting more and more players to its challenging and gripping dungeon crawling fun along the way.

For the latest on Dead Cells, be sure to follow @motiontwin on Twitter.

 

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