Marvel’s Spider-Man Remastered v1.1011.1.0 Patch Adds DLSS 3 Support and More

A new patch has been released today which adds support for DLSS 3 and fixes a couple of bugs. The developers will also make NVIDIA Reflex available in a future patch.

Today we are adding support for NVIDIA DLSS 3 to Marvel’s Spider-Man Remastered. This technology for GeForce RTX 40 Series GPUs combines DLSS Super Resolution, DLSS Frame Generation and NVIDIA Reflex to boost your frame rate. We also plan to make latency reducing technology NVIDIA Reflex available to other RTX GPU users with a future patch.

This update also addresses an issue that would make cutscenes in the game slow down when no audio device was detected, or when an audio device was removed. The patch also contains a fix for a crash that could occur on some hardware configurations when using Very High ray-tracing settings.

Release Notes

  • Added NVIDIA DLSS 3 support for GeForce RTX 40 GPUs.
  • Fixed an issue that would make cutscenes slow down when no audio device was detected.
  • Fixed a crash that could occur on some hardware configurations when using Very High ray-tracing settings.

Marvel’s Spider-Man Remaster is available now on PC and PS5

Related posts

Sins of a Solar Empire II to Release on Steam this Summer

Astor: Blade of the Monolith, Launching on All Platforms May 30th

Tactical FPS Shooter Gray Zone Warfare Enters Steam Early Access Tomorrow

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Read More