So, we have a real competitor to Nvidia’s DLSS … AMD’s FidelityFX Super Resolution takes center stage.
Taken from IGN … “At Xbox, we’re excited by the potential of AMD’s FidelityFX Super Resolution technology as another great method for developers to increase framerates and resolution. We will have more to share on this soon,” a Microsoft spokesperson told IGN.
The Xbox Series X/S supporting FidelityFX Super Resolution would be beneficial to Microsoft’s ninth-generation console owners to achieve higher framerates or resolutions on games running on either console. All without extra performance power being used to achieve these technical enhancements.
This comes as no surprise as Microsoft announced during Game Stack Live that it incorporated the FidelityFX tools into the development kits for Xbox Series X/S. This allowed developers to utilize platform-centric optimizations with AMD FidelityFX directly from the development kits, which helped lay the foundation for FidelityFX Super Resolution support.
FidelityFX Super Resolution is a supersampling tech that will increase both performance and image quality for games that support it. FidelityFX Super Resolution will include four image upscaling modes: Ultra Quality, Quality, Balanced, and Performance. Each of the four focuses more on achieving either higher image quality or increasing the frame rates in games.
Unlike its competition, Nvidia’s DLSS, which is an image upscaling technology that uses AI to upscale lower resolution images and make them appear at a higher resolution without requiring a substantial amount of performance, FidelityFX Super Resolution does not require machine learning. Plus it is open-source, meaning it can support AMD graphics cards, in addition to Nvidia GPUs, including the older GTX series.