Credenzio Studios, a Colorado-based independent developer specialising in historical multiplayer games, today announced the launch of their Kickstarter campaign, created to fund the development of their ambitious upcoming title, Lionhearts, where players are the driving force behind politics, war, religion, and commerce in a persistent open world based on the Crusades. The team at Credenzio Studios is fully focused on bringing the ultimate medieval experience to Steam through Unreal Engine 5 after their recent success with Lionhearts: Crusade on the ROBLOX platform, which totaled over 6 million plays.
Set during the 12th century Third Crusade, Lionhearts is a persistent multiplayer feudal simulator like no other, offering players unparalleled freedom to ascend through the ranks of a historically accurate simulation, and the power to shape history through their many choices, rising through military, trade, or religious ranks to gain power, land, and influence.The game features an actual medieval society, where players can choose to pursue one of three specialised paths: Military, Trade, and Religion.
Key Features:
- Abundant Choices – With 16 factions, 14 guild types offering 60+ career paths, and 4 religions, players can become a knight, blacksmith, bishop, merchant, or even a king.
- Historical Authenticity – Lionhearts aims to authentically represent the 12th-century medieval world. Development decisions will be made within the bounds of historical plausibility and accuracy, backed by scholarly research at every stage.
- Persistent Open World – Lionhearts will contain a single, persistent open world where servers are stitched together into a seamless shared experience.
- No Scripted Events – Players control politics, warfare, trade, and diplomacy, even ruling the Holy Land itself. NPCs will have limited or no presence and are instead replaced by players.
- Real Estate Ownership – Players can rule unique, one-of-a-kind properties in a world where property, such as manors, cities, churches, castles, and more, is finite.
- Persistent World Territory Conquest – Battles have real consequences and actively shape the world.
- Religion – Religion in the world of Lionhearts is vital to the functioning of every kingdom. Religion acts as a class to support societal ties between kingdoms, and it provides a place for education, research and alternative power structures.
- Conquer Jerusalem – Players will navigate the complex path through the Holy Land as their kingdom aspires to reach Jerusalem.
- Kingdoms – With 12 player-run kingdoms and 4 military orders, every position of power, from lord to king, is controlled by real players.
- Ethical Monetization Practices – Monetization will remain ethical, with only fair cosmetic purchases and no pay-to-win or exploitative mechanics.
- Shadow-Tasking System – Players will have the ability to assign tasks to their character’s offline shadow in order to gather resources, craft items, or maintain their fief while away.
- Become the One True King – Are you prepared to test your mettle through the brutal game of politics and war? The most ambitious players will rise to the top to become the sole ruler of a massive kingdom of subjects.
The Kickstarter campaign begins on June 18th 2025 at 3:00 PM GMT / 10:00 AM EST and will run for 30 days, aiming to raise at least $200,000 USD in order to support the project’s development. The page features a wide range of donation tiers for players wanting to support the project, ranging from exclusive, limited-time in-game titles such as Lord and Duke which come with exclusive land opportunities and treasure troves stuffed with gold, to smaller tiers offering prestige and notoriety within the game’s Discord server.
The Kickstarter campaign page for Lionhearts is here.
The early build ‘pre-pre-alpha’ visual demo of Lionhearts is located here.
More information can be found out about Lionhearts on the game’s website.